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This page uses data from the Miitopia Param Info spreadsheet, compiled by PibPasquale, Kobazco, and UglyFrenchFry.

The Travelers' Hub (known as Traveler's Hub in the Nintendo 3DS version of the European English version; Traveller's Hub in the Nintendo Switch version of the European English version) is a region in Miitopia, located at the very center of the world. It is first accessible after defeating the Dark Lord in Karkaton. This serves as the main location for finding new quests. The player can also check the percentage of their collected medals by talking to the Town Guide at the entrance.

In the Nintendo 3DS version, visitor Mii characters are randomly generated either from Wii Sports Club/Wii Party U CPU characters or from the Mii Central if Spotpass is enabled. In the Nintendo Switch version, the first time the player unlocks this location, the player will be asked whether to allow popular Mii characters visit Travelers' Hub or not, the setting of which can be changed later via the "Mii characters" option on the title screen. This will download said Mii characters into the Travelers' Hub (indicated by a loading screen upon entering), mixing them in alongside the Mii characters from the player's in-game Mii list that have no role(s) assigned to. However, popular Mii characters are only available to players with a Nintendo Switch Online subscription, so players without it will normally have the Wii Sports Club/Wii Party U CPU Miis appear instead.

Characters[]

Town Guide[]

Townguide-dylan

"The number-one man for intel. If someone's heard it, he knows it."

The first Mii to greet the player when they first arrive at Travelers' Hub. After the player beats the game, he will tell them the percentage of the medals they have collected so far if they agree to show him their medal collection.

Traveler[]

Traveler us description

"A traveler in need of assistance who found a way to the hub."

The main source of new quests (and thus, more items and gold). Travelers come in various appearances, jobs and even levels. Three quest-giving travelers are randomly-generated each real-time day, though this can be regenerated again with different characters on the same day by resetting the game before going past the visitor announcement screen. Some ask the player to do simple errands like delivering a present to an NPC Mii, some ask the player to travel through a specific dungeon, and some ask the player to escort the Traveler while traveling through a specific dungeon. These Travelers are more likely to be recruitable when the player talks to them again after completing their favors (if the player chooses to recruit them when the prompt shows up), with the only confirmed exceptions from this category being the delivery Travelers and the default "world Mii" characters that are based on CPU characters from Wii Sports Club or Wii Party U regardless of whether they gave Errand quests or not. Travelers based on unique NPCs (the Youngest Fab Fairy, the Worried Explorer, and the Quizmaster) always have their own type of quest based on the character instead of being decided randomly, though the quest locations tend to be still random. Unlike the randomly-generated Travelers, these NPCs remain unrecruitable.

When a Traveler accompanies the party during a quest, there is a chance that an event dedicated to said Traveler will play (which varies based on their skill-based personality, but only if their quest matches their personality. These events will never play if the Traveler's quest is a generic quest that any personality can have (Such as "I want a vacation in [location]. Take me with you!"), and thus no event will play. The sole exception is quests involving Lost or Abducted Friends, as these quests will override whatever personality-based quest they would originally have.

Prior to the post-game, the player has to collect Sky Scraper Jewels from completing preset quests from this region, presumably as a way to introduce the Hub's "quest" mechanic to players.

Friend from Nimbus[]

255x255

"Friend of a mage. Supposed to have been living happily in Nimbus..."

The friend from Nimbus is a main story NPC that only appears in one of the Travelers' Hub's main story quests. As the role name suggests, this Mii is a friend originated from Nimbus, a location the Mage NPC requested the hero to go to with while looking for the Darker Lord's whereabouts. The friend from Nimbus ends up having their face attached to a UFO, so the hero has to defeat it to clear the quest.

The Mii for this role is decided randomly by the game only after the player takes the Mage's quest, so it is not possible to preemptively recast this character in the Mii Cast menu until said condition is fulfilled.

Kidnapped Friend[]

Kidnapped friend

"Friend of a thief. Dragged off by a monster to the Powdered Peaks."

The kidnapped friend is a main story NPC that only appears in one of the Travelers' Hub's main story quests. As the role name suggests, this Mii is a friend of a traveler, specifically that of a Thief, that ended up kidnapped by a monster. Said kidnapped friend is said to have found one of The Sky Scraper jewels only to be whisked away to the Powdered Peaks, specifically at Ghontu Cave, where the face ends up attached to the Ice Queen. Rescuing this Mii rewards the player with the left eye jewel.

The Mii for this role is decided randomly by the game only after the player takes the Thief's quest, so it is not possible to preemptively recast this character in the Mii Cast menu until said condition is fulfilled.

Lost Friend[]

Traveler's Friend Example

"Loves going sightseeing, but somehow always winds up in the wrong place."

A character that only appears when the player decides to take a quest with the objective of rescuing a Traveler's missing friend. As its role name suggests, this Mii ends up getting separated from their friend (the quest giver) and thus getting lost in a random dungeon, where their face ends up attached to a boss monster. So, boss battles involving the Lost Friend allow the guest Mii that temporarily accompany the party to participate.

As mentioned before, the Lost Friend won't appear in the game until the player takes a quest involving said Mii, so it is not possible to preemptively recast this character in the Mii Cast menu until said condition is fulfilled.

Abducted Friend[]

Abducted friend

"Whisked away by a monster, leaving a worried friend behind."

A variant of a Traveler's friend who, as its role name suggests, is captured by a monster. Despite the different wording, quests involving this Mii and the Lost Friend share the same objective: Find a Traveler's friend inside a random dungeon, where said friend's face ends up on a boss monster. If the quest giver joins the party for that quest, he/she will get to fight alongside the player's party.

Because their appearance is triggered by taking a quest involving this type of NPC, it's not possible to preemptively recast them in the Mii Cast menu until said condition is fulfilled.

Quest types[]

There are a few quest types given by Travelers. The following are the quest types by general mechanics.

Story[]

Story quests are quests that are available in the main story and must be completed to progress the game. These quests introduce the general Travelers' Hub mechanic to players as well as new worlds to explore. Quests of this type are not affected by visitor randomness, meaning that all quest givers are always the same NPC types.

Quest giver Quest location Level Requirement Objective Reward
Kind Cleric Ghontu Waste 15 - Defeat the Yeti. Golem Steak ★★ x3
Laid-back Chef Peculia 17 - Defeat the Hamburger. 1000 G
Stubborn Mage Nimbus 19 Cleared both Ghontu Waste and Peculia introductory quests. Defeat the "Friend from Nimbus" UFO. Access to The Sky Scraper unlocked
Cool Cat Eerie Road 20 Accessed The Sky Scraper's door for the first time. Defeat the "Traveler" Woof-o'-the-Wisp. Right Eye Jewel
Cautious Thief Ghontu Cave 21 Accessed The Sky Scraper's door for the first time. Defeat the Ice Queen "Kidnapped Friend". Left Eye Jewel
Energetic Scientist Sterile Plant 21 Accessed The Sky Scraper's door for the first time. Defeat the Robo-"Traveler". Nose Jewel
Desert Celebrity Underground Labyrinth 15 Accessed The Sky Scraper's door for the first time. Get the Mouth Jewel. Mouth Jewel

Once[]

There are also optional quests that can be taken in the main story as they appear alongside the story ones. As their name suggests, these quests can only be cleared once and are thus non-recurring.

Quest giver Quest location Level Requirement Objective Reward
Airheaded Vampire Manor Macabre 19 Cleared the Eerie Road Sky Scraper Jewel quest. Defeat the Pop-Up Puppet Bat Charm
Worried Explorer Lotus Lake 12 - Reach the end of the area. -
Youngest Fab Fairy Karkaton 20 Accessed The Sky Scraper's door for the first time. Defeat the three Deadly Demons. Devil's Food Cake ★★ x3
Dubious Mayor True Nightmare Tower 17 Accessed The Sky Scraper's door for the first time. Defeat the Wild Mouse. Cheesecake x3

Random[]

Read more: Rank

The most common quest type, denoted with a paper icon and a difficulty name when the player walks close to a Traveler with this request. Despite the different wording of the request (dependent on the Traveler's personality trait), all quests belonging to this type involve the party traveling into a random dungeon to defeat a boss monster hiding there. The boss monster can either be a rare, powerful variant of a certain species, possess the client's face, or possess the client's friend's face.

Random quest levels are determined by the party member with the highest level in the Inn at the time they are generated. However, quest levels do not correspond to the respective client if he/she chooses to accompany the party. Unlike the story quests where their job levels actually fit the quest level, random quest clients are set to level 30 for such occasion, which is only known internally.

Quest Level Boss Level
Rank I 20-25 23
Rank II 26-28 28
Rank III 29-31 31
Rank IV 32-34 34
Rank V 35-37 37
Rank VI 38-40 40
Rank VII 41-43 43
Rank VIII 44-46 46
Rank IX 47-49 49
Rank X 50 50

Depending on their request, the client may join the party temporarily. However, if the client's face is attached to the boss monster, the player will be left fighting with their usual party.

After clearing a quest of this type, it is possible to recruit the client that requested it. The client will have preset weapon and clothing (the former can only be seen earlier if they became a random party member) and level (based on the quest level) as well as preset personality not previously seen until the player recruits them.

The Rank of the quest will determine the amount of gold rewarded, with each rank having a different range of gold reward, though if possible the reward will often be a weapon or clothing that is an upgrade to any party member at the Inn.

Table of possible Gold rewards
Min. quest level Possible gold reward
23 4000, 5300, 6600, 7900, 9200
26 5000, 6700, 8400, 10100, 12000
29 6000, 8000, 10000, 12000, 14000
32 7200, 9600, 12000, 14000, 17000
35 9000, 12000, 15000, 18000, 21000
38 10000, 14000, 17000, 20000, 24000
41 12000, 16000, 20000, 24000, 28000
44 14000, 18000, 23000, 28000, 32000
47 16000, 22000, 27000, 32000, 38000
50 18000, 24000, 30000, 36000, 42000

Errand[]

Denoted with a gift box icon. Usually pops up one at a time whenever the Travelers' Hub updates the quest list (though sometimes this quest type does not pop up at all for the day), this quest type involves the player delivering a package or gift to a random NPC found throughout Miitopia. Similarly to the "present" event in the Inn, the receiver's reaction varies depending on the package/gift given, however it does not influence the quest success or reward.

List of possible recipients:
Greenhorne Greenhorne Castle Neksdor Town Elven Retreat
  • Carefree Guide
  • Cheery Granny
  • Sassy Child
  • Worried Mother
  • Lovey-Dovey Couple (Man)
  • Lovey-Dovey Couple (Woman)
  • Sarcastic Guy
  • Serious Soldier
  • Lax Soldier
  • Royal Support (Left)
  • Royal Support (Right)
  • Princess
  • Dancing Guide
  • Rambling Old Man
  • Shady Merchant Daughter
  • Shady Merchant Father
  • Desert Celebrity
  • Eldest Fab Fairy
  • Middle Fab Fairy
  • Scaredy-Cat
  • Fab Fairies Fan 1
  • Fab Fairies Fan 2
  • Fab Fairies Fan 3
  • Green-Eyed Lady
  • Lazybones
  • Mischievous Witch

Travelers associated with this favor are either Stationmaster Cats who introduce themselves as deliverymen/women, or Mii characters with random equipment of a random level, including those under level 20 (the minimum level for post-game quests) .

Rewards from this quest can be either Game Tickets, Outing Tickets (Nintendo Switch version only), or a set of three grub belonging to a specified selection. There are various grub selections which influence the type of grub that will appear in the rewards screen.

Selection name Possible grub
Selection of Meats
Drink Selection
Dessert Selection
Selection of Delicacies
Snack Selection
Super-Spicy Selection
Gourmet Selection
Selection of Breads
Fitness Selection
Selection of Soups
Breakfast Selection
Selection of Chocolates
Healthy Selection
Stamina Selection

Any Time[]

Quests that can appear at any time every new day starting from the post-game. Internally, the Youngest Fab Fairy's and the Worried Explorer's post-game quests belong to this category.

Sweets[]

Exclusive to the Youngest Fab Fairy. Like the common random quest type, it involves the party going into a random dungeon to fight a boss monster. The Youngest Fab Fairy will always accompany the party when this quest is taken, and her reward is always in the form of some grub.

Rare Snurp (RareMimit)[]

Exclusive to the Worried Explorer. It is much like an random quest type, and is denoted by the same icon, but all monsters encountered belong to the Snurp species (except for encounters triggered via certain events).

The boss battle consists of two common Snurps plus either a Rich Snurp, a Delicious Snurp, a Very Rare Snurp, two Gold Snurps alongside a Rich Snurp, two Tasty Snurps alongside a Delicious Snurp, or two Rare Snurps alongside a Very Rare Snurp. At higher difficulties, the two Gold, Tasty, and Rare variants are replaced with the stronger ones (which makes two common Snurps plus three giant Snurps), though it is also possible for the boss battle to involve all three "giant Snurp" variants. No quest rewards are gained from this type of quest, as the reward is part of the quest itself.

The following table lists all the possible levels for this quest type. Bosses that become the focus of a given quest level depend on the Worried Explorer's quest wording. However, his very first favor, a level 12 quest (Very Rare Snurp boss), is part of the main story as one of the introductory quests and thus can only be played once.

Level Boss
23 Rich Snurp
26 Very Rare Snurp
29 Delicious Snurp
32 Either Rich Snurp, Very Rare Snurp, or Delicious Snurp
35 Either Rich Snurp, Very Rare Snurp, or Delicious Snurp
38 Either Rich Snurp, Very Rare Snurp, or Delicious Snurp
41 Either Rich Snurp, Very Rare Snurp, or Delicious Snurp (possible to face all three together)
44 Either Rich Snurp, Very Rare Snurp, or Delicious Snurp (possible to face all three together)
47 Either Rich Snurp, Very Rare Snurp, or Delicious Snurp (possible to face all three together)
50 Either Rich Snurp, Very Rare Snurp, or Delicious Snurp (possible to face all three together)

Quiz[]

Exclusive to Quizmaster, denoted with the Quizmaster's hat as the quest icon. Like "errand"-type quests, this quest does not involve battling monsters. Instead, the Quizmaster requests the player to visit him in a random dungeon where the player has to take on three quiz challenges.

The quizzes are randomized per challenge (even if the player fails and retries), so the player has to be ready for all quiz types from various difficulties, especially the final challenge, where the quiz type is always "Quiz Remix", meaning the player has to face against three consecutive questions each with a random quiz type and difficulty.

Clearing this quest will reward the player with 5 Game Tickets.

List of possible random quests[]

Below is a list of all random quests that randomly generated travelers can provide, not counting the unique NPC quests. All wordings are associated with a certain personality, with a few exceptions which can be given by travelers of any personality.

List of quests based on personality
Personality Quest Offer Quest Offer (Let's go! (US) / Take me with you! (EU))
Any
  • I want a vacation in [location]. Can you check it out?
  • Could you go and find me some inspiration in [location]?
  • Be cool, and take out the monster in [location]!
  • Fight the monster in [location], and sample it's beat!
  • Go and train at [location]!
  • Go and look at the funny monster in [location]!
  • You look strong! Could you clear out [location]?
  • Fight the monster in [location] for me!
  • Instead, can you take care of the monsters in [location] for me?
  • Should I open a shop in [location]? Could you have a look?
  • I want a vacation in [location]. Take me with you!
  • Time for a change of pace! Wanna head to [location]?
  • Be cool, and help me take out the monster in [location]!
  • Fight the monster in [location], and sample it's beat!
  • Train with me at [location]!
  • Let's look at the cute monster at [location]!
  • You look strong! Come with me to [location]!
  • Fight the monster in [location]! I'll show you the way.
  • Come to take care of the monsters in [location] with me!
  • Should I open a shop in [location]? Shall we investigate?
Singing I can't stand being tone-deaf! Take care of the monsters! I need to get my old voice back!
Sporty Take out those pesky training-interrupting monsters! Prove I'm not a cheater.
Thespian I need a place to rehearse alone! Drive out the monsters! I must perfect the role of a monster. Take me to see the real thing!
Punster My partner ran off! Find me a monster as a replacement! Let's go on a joke-finding trip!
Virtuoso Find my drummer so we can get the band back together for a big reunion show! Find me a practice space where I won't bother anyone!
Kung Fu Make sure the monster that defeated me is still hanging around! Find me a monster strong enough to defeat me!
Disco I was attacked by monsters while dancing! Send them packing! Let me see that monster dance one more time!
Starry-Eyed Do you dare take on [location]? Could you accompany me on an adventure? I'm rather afraid...
Director Go and clear out the monsters in [location]! I want to see a real, live battle in the flesh!
Culinary (US)/Home Cooking (EU) Bring me ingredients to cook up a culinary delight! Help me find monster meat to create the ultimate dish!
Chatty Find me pure water to cure my throat! I just love gossip! So, you'll never guess what my friend's mom's neighbor's dog did...
Orator Quiet the monster threatening to tell my embarrassing stories! Talk to the monsters, and let us bring peace to Miitopia!
Innovator I need monster-inspired, uh... inspiration! Travel with me to find a monster for inspiration!
Artsy-Fartsy (US)/Arty-Farty (EU) Show my art to the world! Failing that, to a monster! Escort me to [location] so I can paint!
Studious Silence the rowdy monster to help me concentrate! Take me to [location] to help me learn about the world!
Bookworm The deadline is soon! Find me reference material for my novel! Help me find my pen to beat my writer's block!
Trendy Scout out some inspiration for me! Spark a revolution and reignite the world of fashion!
Gourmet Bring me the finest of delicacies! I'd like a change of pace from my usual food-sampling routine!
Rescue a friend quests
  • My pal [Mii name] has gone missing! Please look for him/her!
  • My dear friend [Mii name] has been kidnapped! Please rescue him/her!
  • My pal [Mii name] has gone missing! Let's look for him/her together!
  • My dear friend [Mii name] has been kidnapped! Let's go and save him/her!

Post-game story quests[]

Main article: Permanent Quest

After viewing the credits the first time, the Travelers' Hub will provide six bonus story quests (only differentiated by quest level (though still have preset level range each) and quest giver) that will not go away even if the player does not take them for the day. Half of them, especially the first of such quest, focus on the post-game region Galados Isle as a way to introduce it to the player. Internally, these quests are categorized as "StoryRandom". Despite the name, these quests appear in a fixed order, thus clearing one is required to unlock the next. However, it takes a new day for the next one to appear after the requirement is met, as these quests are affected by the system clock.

Clock manipulating[]

Due to the fact that the player will receive new quests every 24 hours, some players have attempted to adjust their Nintendo 3DS or Nintendo Switch clocks to refresh the Travelers' Hub quests faster. However, adjusting the 3DS/Switch clock in any way will reset the 24-hour timer. It will not resume until the next day, thus halting the player's progress in the post-game.

The 24-hour timer controls not only the quests, but also the daily questionnaire in the Nintendo 3DS version and the daily letter in the Nintendo Switch version, and the refreshing of the bosses in New Lumos.

Unused content[]

There are "test" quests defined in quest.sarc but are never called by the game proper, befitting their purpose for the developers. Three of them (one Errand, two random) are all given by level 99 Warrior Travelers, are set to level 50, and would reward 100 G upon completion, but no random dungeon and boss assigned.

The rest of them are presumably used to test quests given by every playable job (all set to level 30), as they are defined internally as TestFighter (for Warriors), TestWizard (for Mages), and so on. All of these test quests' difficulties are set to level 99, which is never possible in the game proper, but there are no quest types, quest location, and reward assigned.

Trivia[]

  • This is the only region to have no region map of its own, and thus, the only region to have no explorable stages.
  • Unlocking this region will activate the "sickness" mechanic that lasts for the whole game.
  • Lost/Abducted Friends will be shown wearing the clothing of Travelers in the Mii Cast menu, however, while being rescued, they will wear clothing identical to some male Greenhorne residents.
    • In the Switch version, when randomly assigned during the daily quest generation, Miis in the game's Save Data will never be chosen to be a Lost/Abducted Friend; it will always be a default CPU Mii or if Popular Miis are turned on, a Mii from Mii Central.
  • Inside random dungeons, if the whole party is at max level, the map Snurps will be replaced with larger variants, such as Very Rare Snurps or Delicious Snurps. Oddly enough, changing the main character's job can cause the type of the Snurp to change, possibly related to the level range.
  • The notification for "popular Mii" setting upon unlocking this region on the US Nintendo Switch version uses the Europe menu term "Mii" when it should be "Mii characters".
  • For some reason, on the Nintendo Switch version, even though the quest giver's icon is displayed properly if he/she has makeup on, upon completion his/her icon lacks it on the "quest completed" screen. This seems to happen to quest givers based on certain NPCs like the Worried Explorer. This also happens if a quest gives out equipment, with the giveaway screen having only the Mii characters in the active battle party keep their makeup.
  • The Town Guide is known as the Well-Informed Bod in the European English version. In the Nintendo Switch version, his default name in that region is Snoop.
  • The Town Guide, like other recurring NPCs, use one of the Personality voices. In this case, he uses the Stubborn voice.
  • The deliverymen/women being Cats for Errand quests (when it is not a random Traveler with level <20 equipment) is a reference to the Yamato Transport, one of Japan's largest door-to-door delivery service companies, whose logo is the black cat. Note that the primary color for the Stationmaster Cat Suits they wear is black.
    • In addition, the secondary color of the Stationmaster Cat Suits are often yellow, orange, blue, or brown.
  • For some reason, the Healthy Selection group lists the Forest Nuts grub type twice in the game code.
  • Though never spelled out in-game, all Errand and Quiz quests are set to level 1. Also, all quest givers for this quest type, whether he/she is a Stationmaster Cat or from any job, are set to level 99. This can only be seen by looking into the game's quest.sarc file.
  • Outside the story quests (and the Bat Charm quest), all quest givers' personalities for the random and Errand quests are set to Kind regardless of their randomly-picked personality when recruited (if applicable).

Gallery[]

Nintendo 3DS[]

Nintendo Switch[]

Map of Miitopia
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