Monsters are the primary adversaries encountered in Miitopia.
A monster is created when a Mii's stolen face parts are attached to a creature. The Dark Lord uses the stolen Mii parts as a means of controlling the monsters.
However, a Mii's face parts can be liberated by slaying the monster they are stuck to, causing them to fly back to their owner. Generally, stronger monsters possess more Mii face parts, with bosses being the only ones holding entire faces. Monsters are either shown in the monster journal, or in paths.
In the Nintendo Switch version, with the addition of Makeup & Wigs, full face boss monsters can have makeup attached as well. However, all boss monsters that use the faces of either a Party Member or a Travelers' Hub guest (or his/her friend) modified using Makeup & Wigs will be displayed without said customization when viewed on the Journal. This happens by design as a consequence of the Mii Cast system. Only monsters whose faces are tied to non-Travelers' Hub NPC data carry over makeup for Journal viewing.
List[]
This is a list of all the monsters found in the game, as well as a rough guide to their locations.
No. | Name | Location(s) |
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001 | Mini "Sassy Child" Slime |
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002 | Rock Moth |
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003 | Goblin |
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004 | Butterfly "Carefree Guide" (Silver) |
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005 | Cumulus |
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006 | Rocky "Sarcastic Guy" |
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007 | Smileshroom |
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008 | "Lovey-Dovey Woman" Mouse (yellow) |
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009 | Banshee |
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010 | Apple Jelly |
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011 | Imp "Cheery Granny" |
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012 | Mole |
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013 | Poison Moth |
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014 | "King" Golem |
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015 | Nose Rock |
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016 | Lightning Cloud |
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017 | Green Snurp |
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018 | Griffin |
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019 | Mars Mii Trap |
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020 | Imp |
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021 | Naughty Imp |
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022 | Mage Goblin |
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023 | General "Princess" |
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024 | Scaredy-Scorpion |
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025 | Cacti Stack |
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026 | Lady Mural |
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027 | Man Mural |
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028 | Evil Mole |
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029 | Jade Butterfly |
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030 | Red Goblin |
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031 | Yellow Cobra |
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032 | Fossil |
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033 | Lizard Fossil |
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034 | Hermit Crab Fossil |
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035 | Minotaur |
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036 | Scary Scorpion |
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037 | Cactus Ball |
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038 | Venus Mii Trap |
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039 | Blue Cobra |
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040 | "Prickly Husband" Cobra |
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041 | "Desert Celebrity" (Fine Wind, Clear Morning) |
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042 | Kind Golem |
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043 | Mummy |
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044 | Hieroglyph |
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045 | Rock Face |
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046 | "Dancing Guide" (Mona Lisa) |
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047 | "Shady Merchant Daughter" Blade |
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048 | "Shady Merchant Father" Shield |
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049 | Pharaoh "Genie" |
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050 | Pom |
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051 | Twerkey |
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052 | Mouthy Tomato |
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053 | Forest Goblin |
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054 | Hobgoblin |
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055 | Bansheevil |
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056 | Demon Spider |
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057 | Pom Pom |
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058 | Lureshroom |
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059 | "Eldest Fab Fairy" Owl |
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060 | Banana Mii Trap |
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061 | Owlet |
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062 | Pom Pom Pom |
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063 | Spring Breeze |
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064 | Snail |
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065 | Tadman |
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066 | Arachno"Middle Fab Fairy" |
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067 | Tomato Bros |
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068 | Butterfly "Scaredy-Cat" (green) |
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069 | "Mischievous Witch" Slime |
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070 | "Youngest Fab Fairy" Frog (blue) |
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071 | Skulleton |
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072 | Dark Griffin |
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073 | Blue Minotaur |
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074 | Burning "Teammate" Golem |
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075 | Magma "Teammate" Slime |
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076 | Paincloud "Teammate" |
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077 | Gold Butterfly |
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078 | Bomb |
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079 | Burning Mummy |
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080 | Cerberus |
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081 | Clever Imp |
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082 | "Teammate" Demon |
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083 | Study of "Teammate" |
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084 | Spike Tower |
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085 | Silver Cobra |
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086 | Spirit Sword |
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087 | Spirit Shield |
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088 | "Teammate" Armor |
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089 | Flaming Wind |
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090 | Dragon |
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091 | Dark Lord |
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092 | Pengy |
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093 | Snowman |
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094 | Ice Maiden |
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095 | Peach Jelly |
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096 | Crystal |
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097 | Brave Mole |
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098 | Snow Griffin |
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099 | Water Snurp |
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100 | Yeti |
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101 | Ice Queen "Kidnapped Friend" |
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102 | Running Nose |
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103 | Bread |
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104 | Slorm |
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105 | Donnut Touchshroom |
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106 | Cactus Cool |
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107 | Silver Glyph |
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108 | Hamburger |
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109 | Ghost Mallet |
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110 | "Traveler" Woof-o'-the-Wisp |
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111 | Tarantula |
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112 | "Noble Lady" |
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113 | Pop-Up Puppet |
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114 | Mouse |
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115 | Wild Mouse |
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116 | Ammonite Fossil |
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117 | Fire Demon |
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118 | Cursed Armor |
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119 | Lizardman |
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120 | Deadly Demon |
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121 | Mecha Goblin |
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122 | Mecha Skulleton |
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123 | "Friend from Nimbus" UFO |
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124 | Aging Robot |
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125 | Robo-Pengy |
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126 | Healing Cloud |
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127 | Metal Scorpion |
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128 | Robo-"Traveler" |
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129 | Orochi |
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130 | Purple Crystal |
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131 | Pop |
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132 | "Ex-Dark Lord", Phantom of Evil |
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133 | UFO |
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134 | Banshee Brainbox |
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135 | Strong "King" Golem |
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136 | Gold General "Princess" |
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137 | Death Butterfly |
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138 | I, Medusa |
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139 | Wizened Owl |
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140 | Hobgoblin Bully |
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141 | Pharaoh "Genie" II |
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142 | Blue Snail |
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143 | Dangerous Bomb |
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144 | "Fab Fairy"pole |
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145 | Red "Youngest Fab Fairy" Frog |
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146 | Doom Sword |
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147 | Doom Shield |
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148 | Space Goblin |
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149 | Meteorite |
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150 | Alien |
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151 | Black Snurp |
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152 | "Great Sage"'s Left Hand |
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153 | "Great Sage"'s Right Hand |
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154 | "Teammate" Coin |
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155 | "Great Sage", The Darkest Lord |
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156 | Fiend |
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157 | Terror Fiend |
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158 | Gold Snurp |
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159 | Rich Snurp |
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160 | Rare Snurp |
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161 | Very Rare Snurp |
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162 | Tasty Snurp |
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163 | Delicious Snurp |
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164 | Pufferpole |
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165 | Blue Lizardman |
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166 | Pop Pop Pop |
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167 | Lion Snail |
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168 | Snapperpole |
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169 | Twergull |
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170 | Alien "Traveler" |
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171 | Baby Dragon |
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172 | Rock Hopper |
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173 | Harpy |
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174 | Gold Glyph |
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175 | Angry Queen |
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176 | "Traveler's Friend" (Otani Oniji II) |
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177 | "Traveler" Wind |
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178 | Facerberus |
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179 | Fossil (Foot) |
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180 | Brand-New Robot |
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181 | Retroputer |
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182 | Troll |
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183 | Glamorous Pharaoh |
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184 | "Traveler"puter |
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185 | "Traveler" Hammer |
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186 | Super Alien |
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187 | Silver Woof-o'-the-Wisp |
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188 | Bloon Loon Loon |
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189 | Poppy |
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190 | Hamburger Surprise |
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191 | "Traveler" Bread |
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192 | "Traveler's Friend"otaur |
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193 | "Traveler's Friend" Frog (green) |
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194 | Dark Medusa |
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195 | Calamitous Armor |
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196 | Very Dangerous Bomb |
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197 | Ice Tower |
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198 | Red Dragon |
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199 | Lizard"traveler"man |
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200 | Red "Traveler's Friend" Golem |
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201 | Moldy Mummy |
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202 | Puppetmaster |
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203 | Ice Coolman |
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204 | Licorice Jelly |
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205 | Iron General |
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206 | "Traveler" Mouse (blue) |
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207 | Black Butterfly |
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208 | Pop Poppy |
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209 | Twerpea |
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210 | Purple Woof-o'-the-Wisp |
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211 | "Traveler" Tower |
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212 | Red Orochi |
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213 | Fossil (Fish) |
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214 | Hobgoblin Mage |
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215 | Heavy Hammer |
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216 | Clever Running Nose |
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217 | Ham Sandwich |
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218 | Ancient Robot |
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219 | Wind Queen "Traveler" |
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220 | Gold "Traveler's Friend" Golem |
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221 | Black Harpy |
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222 | Bloon |
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223 | Punk Pengy |
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224 | Giant UFO |
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225 | Extra Spicy Burger |
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226 | Puppet "Traveler" |
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227 | "Traveler's Friend" Tomato |
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228 | Gold Crystal |
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229 | Devilish Skulleton |
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230 | Retroputer II |
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231 | Wild Running Nose |
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232 | "Traveler" Medusa |
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233 | Snow "Traveler's Friend" |
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234 | Replica Dark Lord |
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235 | Roll Hopper |
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236 | Doo-Whopper |
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237 | Great Harpy |
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238 | "Traveler"berus |
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239 | "Traveler" & Orochi |
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240 | King Cow |
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241 | Calc King |
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242 | Ultimate Robot Warrior |
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243 | Frog King |
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244 | Frog Queen |
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245 | Dragon Lord |
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246 | King of Hounds |
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247 | Dark Queen |
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248 | Dark King |
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249 | Evil Sage |
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250 | Medal |
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251 | Dark Sun |
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252 | Elite Goblin |
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253 | Heavy Golem |
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254 | Neon Pharaoh |
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255 | Colossal Serpent |
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256 | Gourmet Burger |
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257 | Red Fiend |
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258 | Blue Goddess |
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259 | Light Lord |
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260 | Light Sage |
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261 | Juvenile Snurp |
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262 | Boss Snurp |
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Monster types[]
There are multiple monster types found across the world. There are different variations of them, making them generally have weak and strong variations. The list is as follows.
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Trivia[]
General[]
- At Karkaton, the hero and the Great Sage encounter a Griffin with no Mii parts. This Griffin is one of the only docile monsters in the game. The Great Sage explains that without Mii parts, monsters are weak, incomplete creatures that the Dark Lord cannot control.
- The Dragon that flies the protagonist everywhere is also docile without the Mii parts, but he has to be fought first as he was controlled by the Dark Lord, unlike the Griffin mentioned above.
- Toby, the dog of the Peculia traveler, is also a docile monster, but it Moreso is controlled by its sleeping bubble.
- The first time docile monsters are depicted in the game, however, are the Rock Moths found during the game's prologue, which seem harmless until Mii eyes are attached to one of them.
- In theory, the maximum number of monsters being able to be defeated is 2,619,738.
- In reality, the maximum number of monsters that can be defeated is lower.
- During the cutscenes where a Mii's face is about to be put on a monster, the Mii's reaction will be different depending on their personality.
- Kind Mii characters will look back and forth.
- Energetic and Laid-back Mii characters will jump up and down and flail their arms.
- Cool Mii characters will glare at the monster.
- Stubborn Mii characters will shake angrily.
- Airheaded Mii characters will dance around.
- Cautious Mii characters will shake in fear.
- In the Nintendo Switch version, there is an unused shield-based monster that appeared to be intended as an enemy in the Tower of Despair. Its only existence in the game code is its internal name (Shield10), with no stats attached to it.
- Some monsters that are entirely different species might have the exact same or similar animations as certain other monsters, such as round monsters usually rolling when entering the stage and art-based monsters sharing most of their entrance animation with Fossils and Shields.
- Monsters bearing full faces of townspeople and certain other NPCs (for example, Rocky "Mii") are coded to display the faces matching said NPC as cast by the player in Mii Cast when viewed in the Journal, meaning that encountering them again in post-game will not overwrite the displayed faces and thus can only be changed by having the player change the respective NPC role in Mii Cast. This may have been the reason why these monsters retain the Makeup when viewed in the Journal in the Nintendo Switch version.
- In the case of party member-based monsters (Burning "Mii" Golem, Magma "Mii" Slime, Paincloud "Mii", Cerberus, "Mii" Demon, Study of "Mii", "Mii" Armor, "Mii" Coin), they use a different variable instead of a hard-coded "Face" variable that corresponds to NPC data, allowing these monsters to share the same distinction of not being able to have their faces overwritten by repeat encounters (applicable only to Paincloud "Mii", "Mii" Demon", and "Mii" Armor, as they are the only bosses with party member faces that can be found in quests, and "Mii" Coin, as there can be more than one in the one battle it appears in) for Journal display but without the capability of carrying over any Makeup customization like the Travelers' Hub quest bosses, which use neither variable.
- Related to the above, the Heavy Golem also uses this unique variable despite the fact it does not have a full face attached.
- In the case of the unique "Mii"pole, which there are only two (one bearing the Eldest Fab Fairy's face, one bearing the Middle Fab Fairy's face) as part of the boss battle against the Red "Mii" Frog, it is coded to use the Eldest Fab Fairy's face in the Journal.
- The Evil Sage and the Light Sage are coded to use the (Ex-)Dark Lord's face for the Journal even though they will just display a single Mii eye (regardless of the assigned Dark Lord character's eye design) in-game.
- If monsters bearing the faces of NPCs are loaded before the respective NPCs' Mii Cast profiles have been unlocked (or there are no quests to call for the specific monsters first in the case of Travelers' Hub quest monsters), they will display the Hero Mii's face as placeholder, since the Hero is the very first Mii character created when the game is booted for the first time. This is only possible via cheats or save file editing.
Status infliction[]
- Flaming Wind is the only monster that inflicts the "Burn" status.
- The "Nightmare" status effect has a distinct sound effect when cast by the Dark Lord and its many variants unlike every other enemy that can cast the status effect.
- The Fiend enemy types deal the highest damage among all the other monsters, being 999.
- Dark Griffin and Banshee Brainbox are the only monsters that have an extra skill that drains a Mii's MP.
- The Darkest Lord and Dark Sun's Big Bang Attack along with the Juvenile Snurp's Crash Attack can all send a Mii's HP to 1, but 0 damage will be dealt if the Mii's HP is already at 1.
- The four dragon monsters in the overarching dragon type make it the only type where all of its members do not have a standard attack as all of their attacks use their magic stat. This simultaneously makes their attack stat go wholly unused as no skill in the game from the player's side makes use of it either.
- The two monsters based upon the Darker Lord/"Great Sage"'s Right Hand also lack standard attacks alongside their original template, using only magic attacks, though they all fall under the greater Dark Lord archetype of monsters than form their own distinct archetype like the dragon monsters.
- The only monsters that have an ability to target a Mii before launching a special skill tied to it are Robo-"Traveler" and its two variants, Great Sage's Right Hand and its two variants, and Juvenile Snurp. The target reticles are always in twos by default (except for Juvenile Snurp's Crash Attack, which targets one Mii per use), though unused single- and triple-reticle variants of the Wave Cannon skill are present in the game code.