Miitopia Wiki
Miitopia Wiki
Advertisement
Journal monsters

Monsters are the primary adversaries encountered in Miitopia.

A monster is created when a Mii's stolen face parts are attached to a creature. The Dark Lord uses the stolen Mii parts as a means of controlling the monsters.

However, a Mii's face parts can be liberated by slaying the monster they are stuck to, causing them to fly back to their owner. Generally, stronger monsters possess more Mii face parts, with bosses being the only ones holding entire faces. Monsters are either shown in the monster journal, or in paths.

In the Nintendo Switch version, with the addition of Makeup & Wigs, full face boss monsters can have makeup attached as well. However, all boss monsters that use the faces of either a Party Member or a Travelers' Hub guest (or his/her friend) modified using Makeup & Wigs will be displayed without said customization when viewed on the Journal. This happens by design as a consequence of the Mii Cast system. Only monsters whose faces are tied to non-Travelers' Hub NPC data carry over makeup for Journal viewing.

List[]

This is a list of all the monsters found in the game, as well as a rough guide to their locations.

Monster types[]

There are multiple monster types found across the world. There are different variations of them, making them generally have weak and strong variations. The list is as follows.

There are total of 61 different types, not counting subspecies.

Trivia[]

General[]

  • At Karkaton, the hero and the Great Sage encounter a Griffin with no Mii parts. This Griffin is one of the only docile monsters in the game. The Great Sage explains that without Mii parts, monsters are weak, incomplete creatures that the Dark Lord cannot control.
    • The Dragon that flies the protagonist everywhere is also docile without the Mii parts, but he has to be fought first as he was controlled by the Dark Lord, unlike the Griffin mentioned above.
    • Toby, the dog of the Peculia traveler, is also a docile monster, but it Moreso is controlled by its sleeping bubble.
    • The first time docile monsters are depicted in the game, however, are the Rock Moths found during the game's prologue, which seem harmless until Mii eyes are attached to one of them.
  • In theory, the maximum number of monsters being able to be defeated is 2,619,738.
    • In reality, the maximum number of monsters that can be defeated is lower.
  • During the cutscenes where a Mii's face is about to be put on a monster, the Mii's reaction will be different depending on their personality.
    • Kind Mii characters will look back and forth.
    • Energetic and Laid-back Mii characters will jump up and down and flail their arms.
    • Cool Mii characters will glare at the monster.
    • Stubborn Mii characters will shake angrily.
    • Airheaded Mii characters will dance around.
    • Cautious Mii characters will shake in fear.
  • In the Nintendo Switch version, there is an unused shield-based monster that appeared to be intended as an enemy in the Tower of Despair. Its only existence in the game code is its internal name (Shield10), with no stats attached to it.
  • Some monsters that are entirely different species might have the exact same or similar animations as certain other monsters, such as round monsters usually rolling when entering the stage and art-based monsters sharing most of their entrance animation with Fossils and Shields.
  • Monsters bearing full faces of townspeople and certain other NPCs (for example, Rocky "Mii") are coded to display the faces matching said NPC as cast by the player in Mii Cast when viewed in the Journal, meaning that encountering them again in post-game will not overwrite the displayed faces and thus can only be changed by having the player change the respective NPC role in Mii Cast. This may have been the reason why these monsters retain the Makeup when viewed in the Journal in the Nintendo Switch version.
    • In the case of party member-based monsters (Burning "Mii" Golem, Magma "Mii" Slime, Paincloud "Mii", Cerberus, "Mii" Demon, Study of "Mii", "Mii" Armor, "Mii" Coin), they use a different variable instead of a hard-coded "Face" variable that corresponds to NPC data, allowing these monsters to share the same distinction of not being able to have their faces overwritten by repeat encounters (applicable only to Paincloud "Mii", "Mii" Demon", and "Mii" Armor, as they are the only bosses with party member faces that can be found in quests, and "Mii" Coin, as there can be more than one in the one battle it appears in) for Journal display but without the capability of carrying over any Makeup customization like the Travelers' Hub quest bosses, which use neither variable.
    • Related to the above, the Heavy Golem also uses this unique variable despite the fact it does not have a full face attached.
    • In the case of the unique "Mii"pole, which there are only two (one bearing the Eldest Fab Fairy's face, one bearing the Middle Fab Fairy's face) as part of the boss battle against the Red "Mii" Frog, it is coded to use the Eldest Fab Fairy's face in the Journal.
    • The Evil Sage and the Light Sage are coded to use the (Ex-)Dark Lord's face for the Journal even though they will just display a single Mii eye (regardless of the assigned Dark Lord character's eye design) in-game.
  • If monsters bearing the faces of NPCs are loaded before the respective NPCs' Mii Cast profiles have been unlocked (or there are no quests to call for the specific monsters first in the case of Travelers' Hub quest monsters), they will display the Hero Mii's face as placeholder, since the Hero is the very first Mii character created when the game is booted for the first time. This is only possible via cheats or save file editing.

Status infliction[]

  • Flaming Wind is the only monster that inflicts the "Burn" status.
  • The "Nightmare" status effect has a distinct sound effect when cast by the Dark Lord and its many variants unlike every other enemy that can cast the status effect.
  • The Fiend enemy types deal the highest damage among all the other monsters, being 999.
  • Dark Griffin and Banshee Brainbox are the only monsters that have an extra skill that drains a Mii's MP.
  • The Darkest Lord and Dark Sun's Big Bang Attack along with the Juvenile Snurp's Crash Attack can all send a Mii's HP to 1, but 0 damage will be dealt if the Mii's HP is already at 1.
  • The four dragon monsters in the overarching dragon type make it the only type where all of its members do not have a standard attack as all of their attacks use their magic stat. This simultaneously makes their attack stat go wholly unused as no skill in the game from the player's side makes use of it either.
    • The two monsters based upon the Darker Lord/"Great Sage"'s Right Hand also lack standard attacks alongside their original template, using only magic attacks, though they all fall under the greater Dark Lord archetype of monsters than form their own distinct archetype like the dragon monsters.
  • The only monsters that have an ability to target a Mii before launching a special skill tied to it are Robo-"Traveler" and its two variants, Great Sage's Right Hand and its two variants, and Juvenile Snurp. The target reticles are always in twos by default (except for Juvenile Snurp's Crash Attack, which targets one Mii per use), though unused single- and triple-reticle variants of the Wave Cannon skill are present in the game code.
MonstersMonsters
Greenhorne
Monsters

Rock Moth - Goblin - Cumulus - Smileshroom - Banshee - Apple Jelly - Mole - Poison Moth - Mars Mii Trap - Green Snurp - Lightning Cloud - Nose Rock - Imp - Naughty Imp - Mage Goblin - Mouse

Bosses

Mini "Sassy Child" Slime - Butterfly "Carefree Guide" - Rocky "Sarcastic Guy" - "Lovey-Dovey Woman" Mouse - Imp "Cheery Granny" - "King" Golem - Griffin - General "Princess" - Wild Mouse

Neksdor
Monsters

Scaredy Scorpion - Scary Scorpion - Cacti Stack - Griffin - Goblin - Lady Mural - Cumulus - Cactus Ball - Evil Mole - Green Snurp - Jade Butterfly - Venus Mii Trap - Blue Cobra - Man Mural - Yellow Cobra - Red Goblin - Fossil - Lizard Fossil - Hermit Crab Fossil - Mummy - Hieroglyph - Rock Face

Bosses

Minotaur - Kind Golem - "Prickly Husband" Cobra - "Desert Celebrity" - "Dancing Guide" - "Shady Merchant Daughter" Blade - "Shady Merchant Father" Shield - Pharaoh "Genie"

Realm of the Fey
Monsters

Pom - Pom Pom - Pom Pom Pom - Twerkey - Mouthy Tomato - Forest Goblin - Green Snurp - Owlet - Spring Breeze - Snail - Apple Jelly - Lureshroom - Demon Spider - Hobgoblin - Bansheevil - Banana Mii Trap - Kind Golem - Tadman - Fiend - Water Snurp - Black Snurp - Gold Snurp - Rare Snurp - Tasty Snurp

Bosses

Arachno"Middle Fab Fairy" - "Eldest Fab Fairy" Owl - Tomato Bros - Butterfly "Scaredy Cat" - "Mischievous Witch" Slime - "Youngest Fab Fairy" Frog - Delicious Snurp - Rich Snurp - Very Rare Snurp

Karkaton
Monsters

Skulleton - Mage Goblin - Lightning Cloud - Mole - Owlet - Dark Griffin - Fiend - Hobgoblin - Bomb - Burning Mummy - Spring Breeze - Imp - Naughty Imp - Clever Imp - Gold Butterfly - Bansheevil - Silver Cobra - Spike Tower - Flaming Wind - Blue Minotaur

Bosses

Magma "Teammate" Slime - Paincloud "Teammate" - Burning "Teammate" Golem - Cerberus - "Teammate" Demon - Study of "Teammate" - "Teammate" Armor - Dragon - Dark Lord

Powdered Peaks
Monsters

Pengy - Clever Imp - Snowman - Blue Minotaur - Ice Maiden - Peach Jelly - Water Snurp - Brave Mole - Snow Griffin - Crystal

Bosses

Yeti - Ice Queen "Traveler's Friend"

Peculia
Monsters

Running Nose - Bread - Slorm - Donnut Touchshroom - Peach Jelly - Green Snurp - Fiend - Cactus Cool - Silver Glyph - Lizardman - Cursed Armor - Rare Snurp - Gold Snurp - Twerpea - Ghost Mallet - "Noble Lady" - Skulleton

Bosses

Hamburger - "Traveler" Woof-o'-the-Wisp - Pop-up Puppet

Nimbus
Monsters

Mecha Goblin - Mecha Skulleton - Lizardman - Aging Robot - Robo-Pengy - Healing Cloud - Metal Scorpion

Bosses

"Friend from Nimbus" UFO - Robo "Traveler"

The Sky Scraper
Monsters

Orochi - Fire Demon - Crystal - Purple Crystal - UFO - Banshee Brainbox - Pop - Death Butterfly - I, Medusa - Wizened Owl - Hobgoblin Bully - Blue Snail - Dangerous Bomb - Tarantula - Doom Shield - Doom Sword - Rich Snurp - Terror Fiend

Bosses

"Ex-Dark Lord", Phantom of Evil - Strong "King" Golem - Gold General "Princess" - Pharaoh "Genie" II - "Fab Fairy"pole - Red "Youngest Fab Fairy" Frog

Otherworld
Monsters

Space Goblin - Meteorite - Alien - Green Snurp - Water Snurp - Tasty Snurp - Gold Snurp - Rare Snurp - Very Rare Snurp

Bosses

"Teammate" Coin - The Darker Lord

Galados Isle
Monsters

Pufferpole - Blue Lizardman - Snapperpole - Twergull - Lion Snail - Pop Pop Pop - Rich Snurp - Clever Running Nose - Giant UFO - Purple Woof-o'-the-Wisp - Black Harpy - Ham Sandwich - Devilish Skulleton

Bosses

Red Dragon - Red Orochi - Replica Dark Lord

New Lumos
Monsters

Fossil (Foot) - Brand-New Robot - Troll - Rock Hopper - Retroputer - Facerberus - Poppy - Silver Woof-o'-the-Wisp - Ice Tower - Super Alien - Deadly Demon - Bloon Loon Loon - Angry Queen - Water Snurp - Very Dangerous Bomb - Dark Medusa - Calamitous Armor - Glamorous Pharaoh - Terror Fiend - Black Butterfly - Pop Poppy - Purple Woof-o'-the-Wisp - Moldy Mummy - Hamburger Surprise - Hobgoblin Mage - Heavy Hammer - Iron General - Ham Sandwich - Clever Running Nose - Fossil (Fish) - Black Harpy - Bloon - Punk Pengy - Retroputer II - Black Snurp - Wild Running Nose - Devilish Skulleton - Great Harpy - Roll Hopper - Doo-Whopper

Bosses

King Cow - Calc King - Ultimate Robot Warrior - Frog King - Frog Queen - Dragon Lord - King of Hounds - Dark King - Dark Queen - Evil Sage - Medal - Dark Sun - Elite Goblin - Heavy Golem - Neon Pharaoh - Colossal Serpent - Gourmet Burger - Red Fiend - Blue Goddess - Light Lord - Light Sage - Juvenile Snurp - Boss Snurp

Advertisement