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Scientist Switch

This page uses data from the Miitopia Param Info spreadsheet, compiled by PibPasquale, Kobazco, and UglyFrenchFry.


Relationships-char
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Pictured: Resentments toward a teammate.

A Mii character may sometimes show an emotive bubble with an anger sign (scribble in the international Nintendo 3DS version) in it after certain interactions. This indicates that the Mii is upset with another Mii. If this happens three times, it will lead to Quarrels, signified by a message stating that it was "the Last Straw!". Relationship blunders (known as "hate EXP" internally) are counted one-sided; two Mii characters raising resentment toward each other at the same time may have different blunder counts depending on prior conditions, meaning having both of them upset at the same time can lead to a one-sided quarrel if one Mii already has received three blunders from the other. Once a broken relationship happens, the blunder count will freeze until the quarrel is resolved, at which point it is reset back to zero blunders.

A quarrel will temporarily break the friendship between the two characters, and the offended Mii will no longer provide any Assists for the offender. In addition to this act of non-cooperation, the offended Mii may even interrupt the offending Mii's actions. These phenomena can reduce damage dealt to enemies or increase damage taken. While some Quarrels may have positive effects, when factoring in the loss of all Assists while a Mii resents another Mii, it is a net negative for the team to be fighting among one another. Try to remove quarrels as soon as possible, especially if the player is approaching a boss or otherwise tough encounter.

There are a good number of ways to make Mii characters upset and potentially create resentment:

  • Certain Personality battle quirks, which are Laid-back's Cadge and Hide, Kind's Spare (when unsuccessful) and Stubborn's Bluff.
  • Certain skills from the Chef (Spicy Dish and Spicy Dinner) and Tank (Human Cannonball and Wild Shot) jobs.
  • As a side effect of a Present event, if the recipient hates the gift, or if another Mii is jealous of the sender.
  • Experiencing some map events, which are Blackout (some outcomes only), Irritation, Quarrel (some outcomes only) and Rival.
  • As a result from the Spite status' secondary effect if it triggers.
  • The "spooky story" camp event, if the third Mii finds the story too scary.
  • (Nintendo Switch version only) One of the outcomes in the Stargazing Outing, if a Mii mentions any Miis other than the one they're with during the Outing.

Unlike with the relationship meter, there is no visual indicator to see how close a Mii is to quarreling. However, hate EXP gained is mostly constant (1) outside of the "Quarrel" map event, in which one of the outcomes raises the count by 5, more than the 3 allowed, which explains why it starts two-sided quarrels without fail.

Quarrels[]

Note: All quarrels, when their conditions are met, activate rather frequently.

Quarrel Effect Activation rate Requirement Image
Angry The offended Mii will become angry. This will result in him/her attacking twice, but he/she cannot be controlled in this state and will more likely use attacks above all over skills. 30% After the offending Mii performs a battle skill or personality quirk that causes the offended Mii to become upset.
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Distracted The Mii takes 1.5 times as much damage as they normally would take from an enemy's physical attack. 30% When the offended Mii is about to receive a physical attack and the offending Mii is present.
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Interrupt The offending Mii gets interrupted by the offended Mii, of whom will perform a physical attack on a random target first. If the offended Mii would normally attack all enemies with a physical attack, he/she instead attacks a single random target. 15% When the offending Mii's turn arrives and the offended Mii is present.
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Moody The offended Mii gains the "Cranky" status effect. This causes him/her to spend every turn either striking a target with double power by "lashing out" or with half power by giving a "half-hearted try". This status effect does not go away on its own, unless the quarrel is resolved during the battle, or if a Warrior uses Snap Out of It. 50% When the offending Mii performs an action while the offended Mii is present. More likely to activate if the offending Mii eliminates the target.
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Sulk The offended Mii performs 30% less damage or healing with their next action. 30% When the offended Mii performs a physical attack or a skill/spell that deals damage or restores health while the offending Mii is present.
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Trouble (US)/Scuffle (EU) Requires both Mii characters to resent each other at the same time to activate. A random enemy is selected and both offended Mii characters brawl with each other, dealing minor damage to each other and dealing 4 heavy hits to the random enemy. This will waste the current acting Mii's turn. 10% Both Mii characters must resent each other simultaneously. May activate instead when one of the quarreling Mii characters' turns arrive and the Interrupt Quarrel activates from the other.
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Removing Quarrels[]

As detailed earlier, quarrels are a temporary setback. Removing quarrels can be done once three events that would increase relationship from the offending Mii towards the offended Mii occur. This can be commonly accomplished by having the two Mii characters sleep together at the Inn after participating in at least one battle, among many other actions.

Quarrels can be removed immediately if after resting at an Inn, an Inn event occurs between the offending and offended Mii characters. This will always be the "Repair" event, where the offending Mii will apologize to the offended Mii, and will always result in the offended Mii forgiving the offender.

Quarrels can also be removed immediately if the offended Mii is the target of the Pop Star's "Love & Peace" skill. This removes all quarrels towards all active teammates that the offended Mii may have. Note that the Pop Star cannot use their "Love & Peace" skill on themselves, if they're the one that has resentment towards or is in a two sided quarrel with another Mii.

A temporary way to remove quarrels is through the Pop Star's "Love Song" skill. If a Mii is harboring resentment towards the Pop Star using the skill, it will be temporarily disabled while Love Song's effects are active, but it won't temporarily disable if vice versa. However Love Song doesn't prevent the Pop Star using the skill from triggering the Angry quarrel even while it's active.

With the Outing Tickets introduced in the Nintendo Switch version of Miitopia, it becomes another way to remove resentments, as Mii characters that resent will go out with the offender. At most, it takes three tickets to remove it. If the user is lucky enough, or the Mii characters are in a two-sided quarrel, it requires less tickets.

Prompts[]

These prompts appear the first time a quarrel occurs while at the Inn. There are two versions, depending on what type of quarrel occurred.

  • One-sided: "Well, now. [Offended Mii] is a tad miffed at [Offending Mii]. The best thing for them now is to sort out their differences in the same room. Put them together, and they'll surely calm down. Let's hope they make up soon!"
  • Two-sided: "Well, now. [Mii 1] and [Mii 2] aren't seeing eye to eye. The best thing for them now is to sort out their differences in the same room. Put them together, and they'll surely calm down. Let's hope they make up soon!"

Quotes[]

Mii quotes[]

  • "Hmph!" (Angry or Sulk quarrel activates)
  • "Tut." (Distracted quarrel activates)
  • "Now you've done it!" (Moody quarrel activates)
  • "Watch it!" (US) / "Don't give me that look!" (EU) (Interrupt or Trouble quarrel activates)
  • "Hey! No way!" (US) / "Can't be having this!" (EU) (Trouble quarrel activates)

Flavor text[]

  • "Upset at [offending Mii]!" (US) / "Lost temper with [offending Mii]!" (EU) (Angry quarrel activates)
  • "[Offended Mii] let his/her guard down!" (After activating Distracted quarrel)
  • "[Offended Mii] butted in!" (Interrupt or Trouble quarrel activates)
  • "[Offended Mii] is so mad at [offending Mii]!" (Moody quarrel activates)
  • "Sulking!" (US) / "In a big sulk!" (EU) (Sulk quarrel activates)

Trivia[]

Battle[]

  • The Trouble fight is the only relationship skill involving two Mii characters that will always result in a 4-hit combo on a single target once triggered.
  • Quarrels affect the effectiveness of certain Jobs' Skills.
    • A Warrior will not use Proud Protector to protect a teammate they have resentment against.
    • A teammate who has resentment against a Pop Star cannot have their MP restored from the Pop Star's Cheer On skill.
    • Healing Jobs such as Cleric will begrudgingly heal or revive teammates they have resentment against, restoring less HP.
  • Quarrels also affect animations of certain Jobs' Skills.
    • When the offended Mii begrudgingly uses a healing or revival skill on the offending Mii, the latter's animation while being healed or revived will be slower than normal.
    • If a Warrior uses Snap Out of It on a Mii they have resentment against, the latter will be knocked over instead of flinching in place (like taking damage from the Distracted quarrel).
  • Having the Angry status effect on any Miis involved in a quarrel will result in the quarrel not registering during battle. This can lead to:
    • The offended Mii still assisting the offending Mii when the latter performs an attack (see Glitch).
    • The quarrel cutscene ("That was the last straw!") playing another time during the battle, when the offending Mii uses an attack that causes resentment on the offended Mii, if the quarrel has not been registered yet.

Other[]

  • Some people believe that some things, such as a Pop Star's Out of Tune and Way Out of Tune (in which the Pop Star damages all enemies and allies), a Cool Mii's Shan't quirk (in which the Cool Mii refuses to cover an ally), or the "Copycat" and "Gossip" events (if a third Mii eavesdrops the two Miis while saying "Did someone say my name?"), may cause resentment, but those are common misconceptions, so they actually don't cause resentment.
  • When a quarrel is in the process of being removed, the offended Mii will look away from the offending Mii during any events that increase relationship levels.
  • If a two-sided quarrel occurs, and only one side of the quarrel is resolved, the cutscene that plays ("[Offending Mii] is forgiven!") will show the offending Mii with an angry expression, as their side of the quarrel has not yet been resolved.
  • Jolly Jaunt Tickets cannot be used on a party member who is in a quarrel with their roommate.

Gallery[]

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