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Experience points

Mii characters earning experience points after a battle.

Experience points (abbreviated as EXP) are a game mechanic in Miitopia.

As a typical RPG mechanic, experience points are used to level up the playable characters. In Miitopia, experience points can be obtained from either defeating monsters or being lucky on the Roulette wheel. After defeating monsters, all Mii characters that venture out (not counting guest party members) will receive equal EXP drop, with some extra EXP called Bonus EXP obtained if at least one Mii's level is lower than the (implied) suggested level of a particular monster during the battle. If the experience points are obtained from the Roulette (as a "blue" prize if the prize itself isn't some grub), only one Mii can receive it. Depending on the prize wording, how much EXP (in percentages relative to the receiver) obtained will vary, though it's capped at 99,999 EXP if the receiver's level is high enough.

Level growth

All Mii characters, regardless of job taken, share the same level growth rate. A Mii's level is capped at 50, thus their EXP gauge won't fill up no matter how much experience points they gained at that level. The following table details how much EXP is needed to get from one level to the next.

Level EXP for next level
1 10
2 40
3 100
4 190
5 310
6 490
7 730
8 1,050
9 1,470
10 2,000
11 2,670
12 3,510
13 4,550
14 5,800
15 7,310
16 9,110
17 11,240
18 13,740
19 16,640
20 20,000
21 23,860
22 28,270
23 33,270
24 38,940
25 45,310
26 45,310
27 45,310
28 45,310
29 45,310
30 45,310
31 48,430
32 54,100
33 60,210
34 66,790
35 73,850
36 81,410
37 89,490
38 98,100
39 107,250
40 116,960
41 127,240
42 138,100
43 149,550
44 161,610
45 174,280
46 187,560
47 216,780
48 249,250
49 285,230

Sickness

After clearing Dark Lord's Castle for the first time, it is possible for a teammate to be sick after a successful venture. Only after getting the ending for the first time do the player-controlled Mii have a possibility to get sick. If a Mii gets sick, they'll be completely unusable until they recover in the inn. While inn events involving the sick Mii and certain bypasses can quicken a Mii's recovery, the only other way to recover a sick Mii is by obtaining enough EXP from adventures. EXP obtained there will not be multiplied by the number of Mii characters participating in battles in order for it to be counted as recovery EXP.

The following table details how much EXP is required to cure a Mii of a certain level from sickness.

Level EXP required to recover
1 2
2 8
3 20
4 38
5 62
6 98
7 146
8 210
9 294
10 400
11 534
12 702
13 910
14 1,160
15 1,462
16 1,822
17 2,248
18 2,748
19 3,328
20 4,000
21 4,772
22 5,654
23 6,654
24 7,788
25 9,062
26 9,062
27 9,062
28 9,062
29 9,062
30 9,062
31 9,686
32 10,820
33 12,042
34 13,358
35 14,770
36 16,282
37 17,898
38 19,620
39 21,450
40 23,392
41 23,392
42 23,392
43 23,392
44 23,392
45 23,392
46 23,392
47 23,392
48 23,392
49 23,392
50 23,392