The cold is a game mechanic in Miitopia.
Teammates can catch a cold starting from after the battle against the Dark Lord. If a Mii has a cold, that means they will not be able to eat, have normal inn-related events, or want anything. Meanwhile, the player-controlled Mii is exempt from the cold until the player beats the game for the first time.
Until their recovery, Mii characters with a cold:
- Can not be taken out for adventures.
- Can not be fed with grub, thus preventing stat boosting temporarily.
- Can not develop further relationships with their roommate, unless via an event specific to sick Mii characters.
- Related to the above, they can not fix quarrels with another Mii either.
- Also, this will cause the roommate to be treated as "alone" (same as being actually alone in the room or having a resented/resenting ally as roommate) if the player decides to give a Jolly Jaunt Ticket to said roommate.
- Will not ask for items they want to buy, if any.
- Will be limited to only one inn event, which involves a random Mii wishing them to get well soon. The only exception is when the sick Mii ends up eavesdropping on certain events.
- Will not show their set pose when viewed in their profile. Also, their war cry will be placed in their thought bubble instead of the usual speech bubble.
- Will have their head down and a limp body like the laid back personality when being picked up in the "Check on the party" menu.
- Will not be able to go on outings. Instead a short cutscene saying the Mii cannot go out will play.
How to recover
The following methods can be used to cure sick Mii characters.
- Obtain enough EXP from adventures (or from Roulette). At levels 40 and above, it takes 23,392 EXP to recover. See Experience Points for more details.
- Have the "Cold" inn event result in relationship level up.
- Use of certain bypasses, like battling Darker Lord or activating the "falling rocks" event (if a map has any) when the player has sick Mii characters in the inn.