I came up with this idea on a post about miitopia job ideas (you can find that herehttps://miitopia.fandom.com/f/p/4400000000000035740/r/4400000000000110125) but it was too good just to leave there so I'm gonna make my own post about it!
I have an idea. When you reach level fifty in a certain job, you can choose between 2 superjobs. Im gonna make one for every class LETS GO.
Warrior has the choice of Juggernaut or Blademaster
Mage has the choice of Archmage or Darkmage
Cleric has the choice of Necromancer or Demigod
Thief has the choice of Crimelord or Ninja (User: nice its me gave me the idea)
Pop star has the choice of Idol or Siren
Chef has the choice of Masterchef or Butcher
Cat has the choice of Cutelord or Lion
Imp has the choice of Dark Prince or Dragonlord
Scientist has the choice of Genius or Mad Scientist
Tank has the choice of Landfortress or Mean Machine
Flower has the choice of Tree or Nature's Protector
Princess has the choice of Queen or Empress
Vampire has the choice of Immortal or Dark Artist
Elf has the choice of Forest Spirit or Fairy
So I decided that choosing a superjob gives you two skills with no need to level up to learn them. While still keeping all of your other skills
Slash Smash: Hit every enemy or 1 enemy for massive damage at the cost of 30MP
Last Stand: For 40MP Use proud protector on the whole party. 70% of damage taken will be reflected at the enemy (Builds friendship with party members that get protected)
Speedslice: mash the A button the harder you mash the more damage you do! At the cost of 25P
Hexablades: Mimics the attack of the thief but much stronger and 3 times! At the cost of 35MP
Charged Blast: You can choose to shoot it now for a more powerful tower of flame OR you can charge it for a turn, for an extra powerful giga explosion! 60MP
Magical Might: Blast enemies into pieces! Charge for 2 turns and you will hit every enemy with pure magical power. At the cost of 80MP
Darkblast: Instantly shoot a menacing blast that will never miss. At the cost of 40 HP? (that's not a typo)
Sacrifice: Use dark magic to steal the hp of a party member and concentrate into pure dark magic! That hits all enemies! (builds resentment) At the cost of 60HP of a chosen party member!
Life Manipulation: Attack an enemy for magic damage, and the damage it takes is converted into health you can give to yourself or other party members. At the cost of 35MP (Giving to party members builds friendship)
Rise From The Grave: Ressurects all party members at an 80% chance for each party member, and each party member has half of their health. At the cost of 50MP (1st resurrected party member will build friendship)
Holy Shield: (AUTO) The demigod has a 20% chance to reflect any damage they recieve
Meteor: The demigod summons a massive meteor to pummel all enemies into the ground! At the cost of 55MP
Steal Potion: (I would have put steal gold but at this point in the game you would already have a lot) Steal a potion from an enemy. This potion buffs random stat. You can give it to yourself or a party member. (Builds friendship if given to party member) At the cost of 30P
Espionage: Lays a minefield around the party that acts as a 3 use trap. (Builds friendship for the first party member protected) At the cost of 30MP
Shuriken: (AUTO) Replaces the normal thief attack with a shuriken that hits every enemy twice
Stealth: This causes the ninja to become dark and shadowy. This massively increases attack damage and makes it impossible to be targeted. But every time you attack it has a 40% chance to alert you. At the cost of 40MP
Hit Song: Has an 80% chance to distract every enemy. At the cost of 30MP
Chart Topper: Leaves all but one enemy entranced by the music, and heals your party too! At the cost of 40MP (Builds friendship with 1 random party member)
Alluring Song: 100% Chance to distract two enemies of your choice. 30MP
Mind Control: Cause an enemy of your choice to attack other enemies! At the cost of 45MP
Enchanting Cooking: 80% chance to heal 200HP but a 20% chance to fully heal a party member. At the cost of 35MP(Builds friendship)
Monster BBQ: Light up every enemy for some serious fiery damage! At the cost of 55MP
Fresh Meat: Attack an enemy and after attacking you have a 50% chance to heal a party member of your choice for half the damage you dealt! (Don't worry they cook the meat. And yeah this is kinda dark for miitopia. It also builds friendship) At the cost of 50MP
Fresh Feast: Works like fresh meat but it hits every enemy and heals every party member for half of the damage you dealt! (After the attack the feast does require 1 turn to prepare if you land the 50% chance) At the cost of 60MP(builds friendship with 1 random party member)
Ultra Cuddle: Cuddle up with a party member to give them LOTS of mp! At the cost of 30MP of your own. (Builds friendship)
Kitty Parade: You and a bunch of cute little kittens parade around the battlefield filling your party members with joy and MP! Though the parade takes 1 turn of planning and 50MP of your own! (Builds friendship with 1 random party member)
Maul: Maul an enemy for incredible damage! At the cost of 45MP
Platinum Claws: Sharpen your claws! But you can choose to have a bigger damage multiplier for 1 turn. Or a regular sharpen claws damage multiplier for 2 turns! At the cost of 40MP
The Void Beckons: Has a 50% chance to drag another soul into the abyss. At the cost of 40MP
Feed The Abyss: All enemies have 30% chance to win a 1 way trip to the void! At the cost of 70MP
Wind Gust: Blow an enemy out of the battle temporarily. At the cost of 35MP
Wing Poke: Poke a party member to do the dirty work for you. Works like butt poke but they can use skills with the same damage multiplier! At the cost of 25MP
Cyberpower: Codes a shield (like from shield sprinkles) for a party member or themselves. (Builds friendship) At the cost of 30MP
Miracle Solution: Heals all party members for 100 - 120 health on demand! At the cost of 40MP
Fiery Froth: (AUTO) Dip a party member's weapon with a fiery concoction whenever they use a single target skill, to make it target the 2 enemies next to their target!
Unstable Reaction: Toootaly on purpose cause massive explosion that hurts all enemies for big damage! (I like to imagine the mad scientist carefully mixing chemicals then making a mistake causing a big explosion) At the cost of 40MP
Next up are the land of the fey classes!
Hunker And Bunker: Hunker down for 90% damage reduction and healing 20% of your max health every turn! At the cost of 50MP
Directive Obliterate: PRIME DIRECTIVE = KILL MONSTERS. TASK COMPLETED. Hits all enemies. At the cost of 90MP (I imagine the landfortress as a giant tank, and directive obliterate having the mii just sitting on the barrel of the tank as they wipe out everything with reckless abandon)
The mean machine trades their treads for rollerblades and their annoying headgear that wont let you put wigs on them, for a blaster hand (think megaman) this means they get a well deserved speed boost and a small hit to their defense. Ok skills time!
Nanobots: (AUTO) Nanobots heal 1% of mean machine's health every turn. But this 1% grows the lower mean machine's health is. To a maximum of 15%
Ion Skater: Skate around shooting superheated plasma at every enemy! At the cost of 45MP
Tree gets more defense than flower!
Ironwood Sap: Tree fires some sap at an enemy harshly decreasing their speed stat. At the cost of 20MP
Ironwood Protector: This can be toggled on or off. When on Ironwood tree is in a permanent proud protector mode. But this can be turned off. This allows tree to protect party members every turn while still being able to use other skills.
Gift Of Nature: Gives a party member the Gleeful status effect! (The affected will deal x1.5 damage with all attacks, take less physical damage when hit, and get a Speed boost.) (builds friendship) At the cost of 30MP
Thorn Wrap: Does damage to an enemy every turn. If used on a non-boss enemy it will also stun the enemy though this enemy has a 50% chance to break out of the stun or if they are given a different status effect.. At the cost of 30MP
Royal Guard: Will summon a golden shield that protects the queen from a single attack. At the cost of 30MP
Enamor: Use this to make an enemy bow for the entire battle. Unless they get another status effect. At the cost of 35MP
Imprison: (AUTO) Any enemy that attacks the empress will be trapped in a cage for 1 turn stopping them from doing anything. (Does not work on bosses, only 2 at a time)
Laser Quasar: The empress floats up into the air on a magical carpet (or something like that) when they wave their scepter raining lasers down on the enemies below! Because why not! (Its probably their extensive military or something) At the cost of 45MP
Hex: (AUTO) Enemies that hit the immortal will take 50-65% of the damage they did.
Truly Immortal: (AUTO) When revived the immortal has a quarter of their max health.
Ultra Enthrall: Gives a party member TRUE vampire powers! So they can revive as many times as they want! (For 1 battle). At the cost of 90MP
The Red Fang: Stun an enemy and heal 100HP, the same enemy can not be red fanged twice (or else the game will say: "This enemy doesn't have any soul left to suck") . At the cost of 50MP
Phase: (AUTO) Forest spirit has a 33% chance not to take damage from an attack
Haunt: Haunt an enemy doing big damage and incapacitating them for a turn! At the cost of 45MP
Tri Arrow: Shoot three arrows at one monster! They have an equal chance to dance, get zoned out, or calm. At the cost of 30MP
Fabulous: Have the entire party dance together! Healing the party for 50 health each! Doing damage to all enemies and making them dance! It even gives the party a small defense buff! At the cost of 60MP
WOW that was a lot of work! I hope someone comments on this post! But seriously tell me what you think of this idea! Give suggestions for new jobs for me to make skills for! Talk about how unbalanced these are, talk about the MP costs, or tell me to make the horse whispering attacks (probably gonna make them anyways)! Or just anything at all! I love it when people comment on my posts! Hope you enjoyed reading through this dense block of text!
-Sincerely Opulent Ender
Edit 1: Lowered the MP values of almost every skill. Even while writing this I was thinking they were too high, but I didn't want them to be too overpowered but I ended up making them underpowered. If you have any more MP values you think should be changed. Leave a comment.
Note: Don't feel like I am mad about this I love making these edits! so if anyone has some ideas for balance changes do share!
Edit 2: Balancing changes, such as: Imprison no longer works on bosses and can only imprison 2 at a time. Cyberpower now just gives party members a shield if you run out of sprinkles. I fixed the MP costs yesterday I believe. Hex instead of always 75% now is 50%-65%. Red fang no longer is a pseudo one hit and now just stuns the enemy and gives a fixed 100HP and it cannot be used on an enemy that has been red fanged before. Thorn wrap no longer works on bosses, and it has a 50% chance to be broken out of. Ironwood shield has been replaced with ironwood sap, which slows down enemies. Ironwood wall has been replaced with a toggleable permanent proud protector. Fresh meat heals half of the damage dealt. And has a 50% chance to heal at all. So it is basically a bite from the vampire job, but for the rest of the party. (Not sure if that has made it even more OP but I tried my best on the butcher one without having to rework their entire class) (Thank you Miilovethesegames215!)