Quirks:
Hold on:prevents any quarls before they happen
Don't give up: basically just last wish
Amnesia:shakes of restrainment gained from battle
Quirks:
Hold on:prevents any quarls before they happen
Don't give up: basically just last wish
Amnesia:shakes of restrainment gained from battle
New Personality: Absent
Quirk 1: Daydream
Let your mind drift off when low on MP, restoring MP and making you happy
Quirk 2: Imagination
When using an HP Banana or being healed by Chef, imagine you're eating better meal, healing by a bit more
Quirk 3: Lost
Be lost in your thoughts when an enemy inflicts a status effect, ignoring the effect.
Quirk 4: Sweet Dreams..
Your mind blocks out your nightmares, allowing for a peaceful slumber. (when inflicted with Nightmare status, change to the regular sleep status)
New Personality: Annoying
Quirk 1: Egg On
Jab at a friend to get them to repeat their attack/skill. Only works if the target Mii has enough MP to reuse the skill.
Quirk 2: Nosy
Pester an enemy, making them lose a turn. After, the enemy's next attack will always aim for the Annoying Mii.
Quirk 3: Bug
Persistently ask a friend to give them an HP Banana/MP Candy when out, making the target Mii angry and gives the Annoying Mii a snack to eat. (The target Mii gains resentment towards the Annoying Mii)
With entire move-using (Meaning a mii loses their turn) personality traits like airheads frolic and cautious warm up, can only CPU’s use them? I’m 99% sure that only they can, but I still don’t know. Any input will be great.
When a mii is eaten, an airheaded bystander might say “Does [Mii] taste good?” This made me laugh hard.
Also, this only happens after the player is done checking enemy status or using sprinkles. The dialogue appears as the camera focuses on the miis as it returns to the battle scene
Kind: aww, gotta try again next time!
Energetic: DANG it! I could have OHKOed the monsters!
Laidback: Oh well...
Cool: Great, I've missed. Whatever...
Airheaded: what? It missed?
Stubborn: Not satisfied! (sometimes happens IG even when it does not miss)
Cautious: I knew this'd happen...I should've not wasted my MP on this...
Energetic: really hyped about it
Cool: well, if there's any spiders, I'll take care of em!
Kind: if everybody likes it I like it!
Airheaded: wonders if there is a tv at the inn for 6 hours.
Laid-back: can't be bothered, but really enjoys it.
Cautious: Constantly looks around for any traps (even tho there isn't any)
Stubborn: is kinda rude to the person who owns it, but makes up after.
PS. i just went on a 2 day holiday like this, and i was sick like 20 times lol!
18 Votes in Poll
17 Votes in Poll
20 Votes in Poll
23 Votes in Poll
Kind - Rude
Energetic - Lazy
Laid-back - Fun
Cool - Uncool
Airheaded - Smart
Stubborn - Patient
Cautious - Brave
Hello, I was wondering where I can put a chart with all the Travelers' Hub personalities and their associated quest listings, either on the Travelers' Hub page, or on a new article. No one has added the Travelers' Hub personalities on the wiki yet, so I'm wondering what can I do since I'm considering adding them. Thank you.
16 Votes in Poll
Kind: "Aww... How nice..."
Energetic: "I LOVE it!"
Laid-back: "Whatever you wanna do is fine."
Cool: …
Airheaded: "That sounds fun! …But what's an 'OTP'?"
Stubborn: "This is STUPID! WHY would anyone do this?"
Cautious: "I'm not sure forcing people into relationships is the best idea..."
Ambitious (made-up my me): "I'm gonna make the best fan ship ever and become a legend."
Kind: *drives car* I'd better not run over any animals!
Energetic: *on car roof* WHOOO HOOOOO!
Laid-back: *sleeping in back seat*
Cool: *head out of window with tongue sticking out like a dog*
Air-headed: Er, why are we, moving?
Stubborn: *to Kind Mii* LET ME DRIVE! STOP TELLING ME TO SAY PLEASE! *is let to drive by kind Mii*
Cautious: Er, [Energetic], [Cool], [Stubborn], you're behaviour is really worrying me...
Kind: Aw man! I was almost there!
Energetic: *PANICS*
Laid-back: Great. Just great.
Cool: ...Man, that sucks.
Stubborn: I WAS ALMOST FINISHED AND THAT HAPPENED?!? STUPID GAME.
Airheaded: Oh no! I lost!
Cautious: Nonononononono....nono...
Kind: "Of course!"
Energetic: "A date? With ME? YES!!!"
Laid-back: "Yeah, sure, whatever."
Cool: "Cool. Should I pick you up at 8?"
Airheaded: "Okay! What's a date?"
Stubborn: "Alright... But we're going by MY schedule!"
Cautious: "I don't know... I wanna say yes, but a lot could go wrong... This date will be safe, right?"
The Carefree Sign when a quirk activates looks like a cloud.
Quirks:
Who Cares?
Eats 2 HP Bananas instead of 1, only works if there's two HP Bananas, it heals x2 how much HP banana usually heals.
AC: 30%
Quote:
"Eh, who cares."
Don't Care.
a 50% Chance to avoid status effects.
AC: 50%
Quote:
"Don't care."
You Only Live Once.
the Carefree Mii uses it's turn to close it's eyes with a 100% Chance to get hit and a random party member gains resentment against the Carefree Mii, but if a Knight is using Proud Protector during the round this Quirk activates, the enemy will drop a HP Banana and both the Carefree Mii and Knight share the HP Banana, and their relationship increases.
AC: 30%
Quote (while closing eyes)
"YOLO!"
Quote by teammates (after getting hit)
"[Mii's Name]..."
Quote (after being saved by Knight)
"Thanks!"
Quote (after finding HP Banana.)
"Oh, the enemy dropped something."
Quote (after picking up HP Banana)
"Let's share."
Never Fear!
When the Carefree Mii is about to get hit by an enemy, the damage taken is reduced by 0.5x the average damage.
AC: 50%
Quote:
"Ehh..."
Assists:
Avenge (no status effects like Laid-back.)
Quotes:
"Should I?" (Not Selected)
"We all live once." (Selected)
"The air smells nice." (Starting adventure)
"Ow..." (Knocked out)
"Heyyyyyy!" (When doing a default attack.)
"I'm fine." (When inside an Eat-type enemt.)
"Hey!" (When saving a party member from an Eat-type enemy.)