I BEAT IT FINALLY AFTER THE PAST 4 DAYS OF MIITOPIA BEING SCUFFED
16 Votes in Poll
I've leveled my team up to lv. 50, I've got my main team with lv. 99 relationships, I've got all jobs... except for the Vampire... I've read that the Vampire is really useful (if not, completely necessary) for fighting the Boss Snurp. I can't find a single video on YT about the Boss Snurp battle without a vampire, and I suppose the boss will be as ''hard as hell, if not, impossible'' without the Vampire. Please tell me if I really need the Vampire or not, cause I don't want to start a person from lv. 1 to lv. 50.
So once upon a time, when Miitopia was a peaceful place, the Snurps were just wild creatures living in the Realm of the Fey, and a popular hunting choice for explorers. But then, the Dark Lord came, and he put stolen faces on all the Snurps! But, with their newfound power, they all turned on the Dark Lord! So the Dark Lord and his loyal servants battled with the Snurps and drove them into New Lumos. The Dark Lord's servants built the Tower of Despair, and trapped all the Snurps inside, with their queen at the top. The Dark Lord, with the Snurps seemingly taken care of, left. However, the Rare/Very Rare Snurps escaped from the Tower, and broke their fellow Snurps out from the outside (as the Tower was not designed to be broken into, but rather not to be broken out of). This explains the Tower's broken appearance. The Snurps then escaped New Lumos and roamed around Miitopia, looking for the Dark Lord to get their revenge. They left their Queen (the Boss Snurp) at the top of the Tower to command them from afar. She built monsters to guard her in the Tower of Despair. And that is the origin story of the Tower of Despair, and why Snurps are everywhere!
I also have a theory that the Boss Snurp gave birth to all the Snurps, and when she "summons" Juvenile Snurps she is infact giving birth to them, and they are the baby form of all Snurps.
I did the infamous Tower of Dread “No Sprinkles or Safe Spots” challenge today. It was actually much harder than the Tower of Despair, but I did manage to pull through without dying.
Wait, what?
…
I beat the Tower of Despair a few weeks ago, and now I’m here explaining some strategies to help you easily pull through if you’re having difficulty…
GF: You should (or shouldn’t) Safe Spot yourself to prevent being inflicted by the ‘Angry’ status effect from the Goblins. You will be able to attack twice under the status effect, but will have no control over what attack to use.
2F: As either an Elf or a Mage, try to set up a Barrier. The Heavy Golem deals splash damage, so try Safe Spotting party members in between attacks.
3F: It is best to memorize the attacking order of your party to prevent offering HP Bananas. Also, to keep in mind, they will only use their ‘Curse’ skill on every odd-numbered turn.
4F: Try to place a Barrier in front of every party member, and sometimes Safe Spot people with low HP in between attacks. You should also be able to heal in there, if you decide to keep them after they act.
5F: I recommend Safe Spotting so that you won’t be eaten by the Gourmet Burgers. That means you’ll have more power against the four of them. When the burgers act again, you can Safe Spot again, so that one of the burgers will have no one to eat. If they run low on HP during the attacks, drag them into the Safe Spot. Place Barriers if needed.
6F: It is best if you use an Elf or a Cat here. Try your best to take down the Red Fiend while staying alive. For better survival length in case you are inflicted by a status effect, use Shield sprinkles, but conserve them for later precautions. Use a dancing skill to distract the Red Fiend, since they are not tagged as a boss despite having a ton of health.
7F: Try placing Barriers to prevent using Shield sprinkles, since, with high enough HP, you can survive the Light Sage’s Tower of Flame attack thanks to the barrier hindering your damage.
Apex: Use Barrier(s) at the start of the battle. Combine your Safe Spotting skills and some of your other post-game practices. During Phase 2, Safe Spot party members to protect from the Juvenile Snurps’ Crash Attacks. These can drain your party members’ HP down to almost nothing and even destroy Shields and Barriers. Finally, during Phase 3, Safe Spot in case the Boss Snurp inflicts every party member with a status effect.
These strategies helped me pull through the ToDp, so I hope they can help you as well…
This was from my first Tower of Despair attempt.
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Retroputer x slorm and dark sun x boss snurp would be the worst.
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HES DED NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO