Snow Area: It's basically nothing besides good looking design (2\10)
Realm of the Fey: the enemies are unique but the whole elf fantasy premise doesn't show besides the elves themselves. And twerky is here. (4\10)
Nimbus: the robot aesthetic is used nicely and no annoying enemies are here. (5\10)
Peculia: It's way too weird for me to like it, but sometimes it can actually be interesting. And the macabre manor is actually really cool so (5.5\10).
Galados: It's a mess of random enemies, but it doesn't have Peculia's excuse. Uncharted Galados is hard for no reason, and does not relate to the elf job in anyway. (3\10)
Greenhorne: It's a good introduction but after doing it 5 times, it becomes really stale. (5\10).
Darker Lords Castle: Good design, good enemies, phantom dark lord, and aid from post dark lord makes this a very fun region. (6\10).
New Lumos: The enemies besides the bosses don't make too much sense, but the bosses themselves are fun. The dark lord mii's who have been freed show up to introduce the towers which is a nice treat. The towers are actually legitimate challenges that you need to grind for in order to beat, so that's all fun. (7\10).
Karkaton: this is counting the middle area and the dark lords castle. It's all great, slowly getting your team back, fun enemies with cool gimmicks, being able to choose your job, and the dark lord fight itself makes this whole area amazing. And I haven't even gotten to the twist and flips the whole story causing the next half of the game. (9\10).
Otherworld: This really feels like the final area. The enemies fit the space theme, and the faces all around are impactful and really hammer in the stakes. The boss fight is so much fun, and the music is great. It's a really good area, but it's really short. (8\10).
Neksdor: I may be biased because I love anything Ancient Egypt related but I can't help myself. The music is so good, the jobs being given here, the genie, the enemies are all egyptian themed and feel so unique, the pyramid, and so much more. It's sooooooo GOOOOOOOOOOOOOOOOOOOOOOOD. I love this area, it's the best. So I give it a score of (11\10) it sucks.
Umm, looking at your reaction, how come Galados isn't in C tier and Nimbus and Peculia aren't in B tier?
I did one myself.
My explanations:
Greenhorne: I just love this area. Perfect introduction, mots memorable moments, actually great structure which none of the other areas replicate, and is overall a perfect area in my opinion (10/10)
Karkaton: Rescuing all of your teammates again is just special. Teaming up with the Great Sage is great too and what I especially like is finally seeing all your team jumbled up together. It's just so nice... The Dark Lord's Castle has the most annoying enemies in the game though. (9/10)
New Lumos: Great post-game area. Lack of structure but this area single-handedly saves the post-game of Miitopia. Tower of Dread's a fantastic final challenge and while I haven't got to the Tower of Despair yet I know I'll love it. (8/10)
Otherworld: Good final area, but short in my opinion but it doesn't need to be long. It sets up for the Darker Lord well enough and that boss is too good for me to rate Otherworld low. (6/10)
Neksdor: Good area, doesn't hold a candle to Greenhorne but it doesn't need to since Neksdor's a great area in it's own right. It also introduces some fantastic new jobs too. Overall great are but not much to say about it. (7/10)
Sky Scraper: Great build-up, great and fun area with pretty good pacing. Refighting all the bosses is cool, hard, and surprisingly not repetitive and doesn't feel like padding. Sometimes it feels a bit slow, the S tiers tend to have simply more engaging action, but that's about it. (7/10)
Traveller's Hub: Quests are cool. That's all I can say about the Traveller's Hub. The Quest Section in the story is just slow in my opinion, and even post-game quests aren't too exciting, but I still think it's great that it exists. Though I wish there was more to the section in the story. That part just felt like padding, it's frustrating at times, and you can't get into any of the areas there in my opinion. I'm conflicted on this one. (5/10)
Galados Isle: Not gonna lie don't fully get the hate for this one. The beginning is my favourite-looking area in the game, and Unchartes Galados is hard for a reason. The island has tons of flaws (The uncalled for huge difficulty spike, Uncharted Galados just being Realm of the Fey's design, not much to do) but I still quite like this area. I can't rate it too highly though. (Great Music though) (5/10)
Realm of the Fey: Eh, kinda underwhelming. The structure is eh, the atmosphere and music is eh in my opinion, the new jobs are pretty eh, the bosses are forgettable, and overall it's the 'eh' region in my opinion. Never been able to grow attached to it. It doesn't really have the charm of Greenhorne and Nekdor, the buildup of Karkaton and Sky Scraper, or whatever makes New Lumos so great. I have to praise it for it's length though, it's definitely not empty and the region is definitely fleshed out, and that's all I can ask for. (5/10)
Nimbus: More interesting then Powdered Peaks and Peculia since it alctually feels like it has a reason to exist. The Nimbus quests, in my opinion, are the best story quests in my opinion and the Plants are cool. It's pretty decent. (4.5/10)
Powdered Peaks: It's too empty. It's a shame, this area is absolutely gorgeous and I love the way it looks, but it's just so bland and uninteresting gameplay wise. Especially since Tshilly Peaks is hidden behind a post-game quest of all things. I wish this area was more fleshed out so badly... (3/10)
Peculia: Only area I actually dislike. Copying from other worlds is not cool in my opinion, it just feels lazy and it's hard to enjoy it in my eyes. On top of that, the area just feels tedious despite it's shortness since the teleporting makes the area feel much longer then it is. Manor Macabre's cool but that's all I can give it. (2/10)
@The Legendary Shadow Saiyan By the way, I notice you said "Uncharted Galados is hard for no reason, and does not relate to the elf job in anyway."
It relates to the elf job because the area is literally a copy/paste from Realm of the Fey, so I assume it's supposed to relate that way. And it's hard because Elf is supposed to be late-post game.
I don’t think it’s a copy and paste of realm of the fey, that doesn’t make much sense. Unless it has the same texture, but it galadoe doesn’t relate to elf. Island and elf don’t match.
The gameplay isn't copy/paste, but the location's looks, travel music, map, all identical. I think Galados and Fey are supposed to be connected in some unconfirmed way, but apart from all that I get what you're saying.
What do you think?