Red Fiend has 4000 health. Boss Snurp has 15000 health. Red Fiend can do 999 damage in a turn. Boss Snurp can do about 300 damage in a turn. Boss Snurp can have 2 turns. Red Fiend has 1 turn. Boss Snurp has 2 turns (3 when it reaches half health). Boss Snurp can win in less than 15 turns, unless Red Fiend can do more than 999 damage to it.